showing 9 games

namepublisher(developer)year arrow_downwarddescription
Columns  Sega1990Drift back in time to ancient Phoenicia and challenge yourself with Columns, an addictive game played by Middle Eastern Merchants centuries ago. In this mesmerizing pastime, tinker with your riches to align glittering jewels across, down, or diagonally.

As you line up colors, the gems vanish and more sparklers drop from above. The challenge increases as jewels fall more rapidly. You must quickly align them before the columns reach the top. For additional challenge, try Flash COlumns, where you must make the flashing jewel disappear before your time runs out.

With three degrees of difficulty and ten different levels, Columns will challenge a novice to an expert. Three musical backgrounds to choose from. Five types of blocks to manipulate. Two player option puts you head-tohead against a friedn with Gear-to-Gear Cable.***Seriously though, Columns. Yes, there is a fine tradition of games where the player arranges falling things in a desperate bid to make them disappear. It’s as apt a metaphor for life itself as video games have devised. The twist in columns – have you guessed it? – is the frenetic arrangements are all vertical, a metaphor for the chaos of our waking lives, and/or a metaphor for spinning falling gems stuck to one another that vanish if you line them up just so.

As is becoming a recurring theme here, Columns also had some fantastic music.
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Klax Tengen1991SO YOU’VE GOT QUICK HANDS.BUT HOW FAST IS YOUR BRAIN?

KLAX™ — the latest, greatest hit in the arcades — is now available for play on the Genesis®! For one or two players, this brainteaser of a game is simple in concept: Catch colored tiles that come down the conveyor belt. Rack up points by arranging them in same-colored stacks or rows. A tic-tac-tile test if you will. Sounds easy? It is... until the tiles come tumbling at you so fast, you'll go nuts trying to catch them all — while figuring out where best to stack them before you run out of room! But no matter how tough KLAX gets, the hardest part is pulling yourself away from this fun, fast, and totally mind-boggling game!***
[168]***Score shown on Mega Force #27 (Apr. 1994)
[26]***
[38]
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Puzlow Kids Sega1993 labelimageminimize
Puyo Puyo  Sega (Compile)1993Look, it was the 90s, and matching contortionist strings of goo-beans was just something that we did back then. It’s hard to explain if you weren’t there, but this game is a window into the culture of my people.

Oh! Also it is basically a Puyo Puyo game, which is to say exactly a Puyo Puyo game, but remade with a Sonic theme, because again, it was the 90s, and that’s how we rolled.

One neat thing about the Game Gear versions of Genesis titles is they often had something unique going for them – in this case, a "Puzzle Mode" that didn’t appear in its 16-bit cousin. Nineties! Yeah!
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Nazo Puyo  Sega (Compile)1993 labelimageminimize
Nazo Puyo 2  Sega (Compile)1993 labelimageminimize
Nazo Puyo: Aruru no Ru  Sega (Compile)1994 labelimageminimize
Zoop Viacom (Hookstone;Influence)1995 labelimageminimize
Super Columns  Sega1995 labelimageminimize
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